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Study finds Cell faster than AMD / Intel / Cray Rate Topic: -----

#1 User is offline   Brains 

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Posted 02 June 2006 - 11:17 AM

http://www.iexbeta.com/images/news/icons/globe.gif News source: HPC Wire
http://www.iexbeta.com/images/news/icons/view.gif View: Complete article
http://www.iexbeta.com/images/news/icons/view.gif View: Complete paper
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#2 User is offline   rosant1 

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Posted 02 June 2006 - 09:19 PM

with info like i will bet that the ps3 will be hacked more than any other system has been before. I knew that people were going to hack it but now they are going to go crazy.
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#3 User is offline   Fod 

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Posted 02 June 2006 - 09:22 PM

dude... they're like, releasing a linux distro for it on day one.
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#4 User is offline   Quactaur 

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Posted 03 June 2006 - 06:53 AM

Heh, we're on digg.
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#5 User is offline   Sinbad 

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Posted 03 June 2006 - 04:45 PM

Yeah... but that still doesn't mean shit for games soooo.
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#6 User is offline   Fod 

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Posted 03 June 2006 - 07:25 PM

View PostSinbad, on Jun 3 2006, 16:45, said:

Yeah... but that still doesn't mean shit for games soooo.


well, yeah it does. it means they'll be supermega shiny. shiny != good, though. we'll see what sony has in store for the ps3 - the ps2 has had some great games for it that tended to fly under the commercialist, franchise-crazy radar. i maintain cautious optimism.
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#7 User is offline   Chugworth 

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Posted 03 June 2006 - 07:47 PM

View PostFod, on Jun 3 2006, 14:25, said:

View PostSinbad, on Jun 3 2006, 16:45, said:

Yeah... but that still doesn't mean shit for games soooo.


well, yeah it does. it means they'll be supermega shiny. shiny != good, though. we'll see what sony has in store for the ps3 - the ps2 has had some great games for it that tended to fly under the commercialist, franchise-crazy radar. i maintain cautious optimism.

Remember though, it still uses a nVidia graphics chip for rendering the graphics. And if I remember correctly, it's about the equivalent of a GeForce 7. It seems to me that Cell is overkill for the PS3. I don't see how games could take full advantage of it. Cell would even be of limited use on a PC, since software has to be specifically optimized to really take advantage of it.
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#8 User is offline   rosant1 

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Posted 03 June 2006 - 10:04 PM

View PostChugworth, on Jun 3 2006, 14:47, said:

View PostFod, on Jun 3 2006, 14:25, said:

View PostSinbad, on Jun 3 2006, 16:45, said:

Yeah... but that still doesn't mean shit for games soooo.


well, yeah it does. it means they'll be supermega shiny. shiny != good, though. we'll see what sony has in store for the ps3 - the ps2 has had some great games for it that tended to fly under the commercialist, franchise-crazy radar. i maintain cautious optimism.

Remember though, it still uses a nVidia graphics chip for rendering the graphics. And if I remember correctly, it's about the equivalent of a GeForce 7. It seems to me that Cell is overkill for the PS3. I don't see how games could take full advantage of it. Cell would even be of limited use on a PC, since software has to be specifically optimized to really take advantage of it.

and that is what they said about mmx, sse, agp, g3, g4, AMD64 and any other tech that i missed. give it time and there will be stuff out there to make full use of what the cell has to offer.
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#9 User is offline   Fod 

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Posted 03 June 2006 - 10:24 PM

problem here is that the processor is entirely different. it's not so much optimisation as a whole new way of thinking about programming. (and btw, agp didn't need any work done over PCI - you talk to a AGP device in exactly the same way as a PCI device - it's just faster ;) )

that's not to say that with time there wont be any software available for it that takes full advantage of it - of course there will be - i'm just not so sure it will catch on as a general purpose CPU - things are geared far too much around the x86 architecture right now.
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#10 User is offline   rosant1 

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Posted 04 June 2006 - 12:45 AM

View PostFod, on Jun 3 2006, 17:24, said:

problem here is that the processor is entirely different. it's not so much optimisation as a whole new way of thinking about programming. (and btw, agp didn't need any work done over PCI - you talk to a AGP device in exactly the same way as a PCI device - it's just faster ;) )

that's not to say that with time there wont be any software available for it that takes full advantage of it - of course there will be - i'm just not so sure it will catch on as a general purpose CPU - things are geared far too much around the x86 architecture right now.

sorry to beat this in to the gound but my point was any new tech be processor or other never works right out of the gate to its max that is why i brought up agp. as far optimisation, I think that most people here do realize that the cell is something completely different from X86 and you cant just put windows or linux on. It was just the wrong wording. I think that the first port of linux to it will be problematic or at best very slow it will be a few versions to get it right but then it will fly.
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#11 User is offline   Chugworth 

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Posted 04 June 2006 - 09:06 PM

View Postrosant1, on Jun 3 2006, 19:45, said:

View PostFod, on Jun 3 2006, 17:24, said:

problem here is that the processor is entirely different. it's not so much optimisation as a whole new way of thinking about programming. (and btw, agp didn't need any work done over PCI - you talk to a AGP device in exactly the same way as a PCI device - it's just faster ;) )

that's not to say that with time there wont be any software available for it that takes full advantage of it - of course there will be - i'm just not so sure it will catch on as a general purpose CPU - things are geared far too much around the x86 architecture right now.

sorry to beat this in to the gound but my point was any new tech be processor or other never works right out of the gate to its max that is why i brought up agp. as far optimisation, I think that most people here do realize that the cell is something completely different from X86 and you cant just put windows or linux on. It was just the wrong wording. I think that the first port of linux to it will be problematic or at best very slow it will be a few versions to get it right but then it will fly.

And once Linux flies, what exactly will the home user do with it? Install the latest games? Assuming you find games that are Linux-compatible, you're still limited to the power of the GPU. Now I imagine that games could use this processing power for lots of physics calculations. How exactly that would compare to the 360's CPU or the Ageia PPU remains to be seen. More flying objects perhaps? It just seems to me that Cell's power is more suited for business uses, such as massive CG rendering or video encoding jobs. The type of work that the average home user doesn't do.
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#12 User is offline   Brains 

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Posted 07 June 2006 - 09:44 PM

err. well. you have physics, triangle set-up, AI, game logic, dynamic music, on-the-fly scenery etc etc, which you could keep cell occupied with and it will all look swell - even if RSX is "a generation behind" x360's ATI's solution.

in the end it is all the games though and I like what PS2 has brought up. I am dying to see the successor of Shadow Of the Colossus or Okami for example. not got these on GC, let alone on Xbox. :no:
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